What can you learn from production design for animation? Most importantly, how do you apply these principles from production design for animation to game environment art? As environment artist and level designer, you must absorb knowledge from many different art disciplines. It should include architecture, interior design, photography, film and animation. The hardest part is to find connections and correlations from these disciplines and apply it to your own work. For example, you could read an instructional manual on composition and lighting for photography but if you can't translate it to game environments and how it improves your work, then you just got better at taking photos.
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Goodreads helps you keep track of books you want to read. Want to Read saving…. Want to Read Currently Reading Read. Other editions. Enlarge cover. Error rating book. Refresh and try again. Open Preview See a Problem? Details if other :. Thanks for telling us about the problem. Return to Book Page. Preview — Dream Worlds by Hans Bacher. A truly unique visual delight offering insight into the development of animation classics like Bambi, Beauty and the Beast, The Lion King, Lilo and Stitch as well as a tantalizing examination of unfinished Disney projects.
Get A Copy. Hardcover , pages. Published December 1st by Routledge first published November 23rd More Details Original Title. Other Editions 7. Friend Reviews. To see what your friends thought of this book, please sign up. To ask other readers questions about Dream Worlds , please sign up. Lists with This Book. Community Reviews.
Showing Average rating 4. Rating details. More filters. Sort order. Mar 10, Parka rated it it was amazing Shelves: animation , art-books. More pictures on my blog This book is an invaluable resource for any production designer. It talks about how to go about setting the style and look for animation. This is a very practical book. While it talks on the production design process, it provides tons of examples from Disney's archive to support design concepts.
There are many useful lessons, such as film analysis, visual development and research, camera rules, composition, staging and others. There are also dedicated chapters to films wh More pictures on my blog This book is an invaluable resource for any production designer.
There are also dedicated chapters to films where Hans Bacher talks specifically on how production design was done. I bought this book primarily for the art but I've realised that there's more to all the art displayed. Many of the storyboards, while lacking details are visually strong because of the composition. Every example included in the book serves to emphasis design concepts. The clear and simple explanation provides another perspective into looking at storyboards, into understanding what the scene means and how it contributes to the story.
This book is well worth the money, actually not just to production designers, but for every artist. The lessons taught are universal and can be applied in different fields if it's related to art. Let me end with a quote from Andrea Deja, the Supervising Animator of Walt Disney Studios: When it comes to color, composition and design, Hans is in a class by himself.
Look through the pages of Dream Worlds and be inspired by Han's high standards and his art. It is a feast for the eyes. There are more pictures and videos on my blog.
Dec 07, Michelle rated it liked it Shelves: art-design. Though this book has really inspiring visuals especially the author's pre-production work on The Lion King and Mulan , the text is a bit rambling. It's almost as if some poor studio assistant followed Hans Bacher around, taking notes as his thoughts bounced from obscure Rococo painters, to the Disney vaults, to the importance of balance and rhythm.
Still, there are useful ideas, like making thumbnail sketches of screenshots from films to teach yourself what sort of angles and compositions work Though this book has really inspiring visuals especially the author's pre-production work on The Lion King and Mulan , the text is a bit rambling.
Still, there are useful ideas, like making thumbnail sketches of screenshots from films to teach yourself what sort of angles and compositions work best for the mood you're trying to create.
He even lists a full page of movies he recommends you learn from. And it's definitely interesting to hear how his ideas for more dramatic, original animation styles usually get scrapped by studio executives in favor of the classic Disney look. All in all, a fine peek into the world of animation.
Aug 11, Lycoris Radiatta rated it liked it. His collection was interesting but, I was expecting to find more details of each film. Aug 21, Andrew rated it it was amazing Shelves: art. Extremely inspiring. A bit like a visual memoir of Bacher's career.
The reproductions of his art are beautiful, and the page layouts are well crafted. The text isn't the strongest component of the book, but it does give some insight into Bacher's creative process. He is always striving to do something new with each piece he creates, and that is what makes this book so unique.
There isn't a specific Bacher style that you see duplicated from page to page. Instead you see his creativity manifest in Extremely inspiring. Instead you see his creativity manifest in myriad shapes, colors, and patterns across a variety of projects. His work is a testament to his his love of art, but also his ability to absorb the best of what he sees. He's a bit of a stylistic chameleon, and even as digital tools gained prominence, he didn't shun them, he embraced them. Highly recommended for all digital artists and animators.
Jan 27, Maren rated it really liked it. I'm fascinated by concept art, especially for beautiful animation movies such as the ones that come out of Disney. He gives great insight into the process as well as general instruction on how to frame, move characters and tell the story in the best possible way. Besides that, it's full of pretty concept art. Dec 07, Jamie rated it liked it Shelves: nonfiction , research. This was interesting in some ways, as it caused me to think about certain techniques that go into designing an image and how it fits in a frame, the process of development, etc.
As a comic book writer, that has some practical applications. I wish the text was better laid out and also better integrated with the images, that what was being said related more directly to what was being seen.
I wanted more brass tacks, essentially. Nov 18, Ilse rated it really liked it Shelves: animation , books-i-own , art-books , oatley-academy , non-fiction. Honestly, this book made me want to watch Bambi again Those backgrounds are masterpieces! So interesting to read and great artworks.
I'll definitely watch some of the films Bacher recommends to study from. Theres very little text in here and I wish he told more about the process than he already did. I would also have loved if he'd told the reader about more exercises to do since probably a lot of us readers read it to learn. For the rest a really good book! Like I said: really interesting! Mar 23, Alec Chalmers rated it really liked it.
Contains some very inspiring images of some of the painstaking Disney layouts, spanning most of the Disney renaissance era of the nineties. I enjoyed some of Hans' anecdotes from some of the different productions he worked on but overall the text is a bit frivolous and with some of the advice being about general film making and lacking focus. Aspects of it were useful to my field though, and generally it was a very inspiring book.
Mar 04, Pranisha Shrestha rated it it was amazing. This is one of the essential additions to any artist's book collections, especially who is inclined towards animation, concept art or filmmaking in general.. Hans Bacher has skilfully archived and explained some of the great works which have been achieved during conceptual level of many animated films.. A great book! Jan 08, Kp rated it it was amazing. Hans Bacher, a 25 year storyboarder for Disney, covers the the process he and his team went through in designing the worlds for Mulan, Aladdin, The Lion King, Beauty and the Beast , Lilo and Stitch, and a few others.
Apr 08, Sarah Schanze rated it liked it Shelves: art-related. Interesting collection of art and stories.
Dream Worlds: Production Design for Animation
11 Things I Learned from Dream Worlds